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Decide During Fact risk: Mid · E3 rules, E5 flagged

What Should I Check Next?

I don't know what to do next. Tell the tool what is happening right now — it returns a Next Check, not a diagnosis, and never spoils the story.

What Should I Check Next?

Tell the tool what is happening right now — not which day you are on. It runs a deterministic Observation → Progression rule tree and returns a Next Check, never a guess about your story.

ModelObservation
LogicDeterministic
UnknownsPreserved

Read first

  • This tool structures what you already observed. It cannot read your game state.
  • Every rule shows its evidence level. Community-consensus checks are E3 — useful, but not official.
  • "Not sure" is a first-class answer. Unknown results are tracked, not hidden.
  • Version note: v1.1.1 (2026-09-17) fixed a late-story softlock. On an older build, refresh the itch.io page before concluding the game is stuck.

Why this tool is built this way

Narinig Mo Ba? is observation-driven: the story advances through customer interactions, dialogue, and requests — not through a day-by-day task list. This tool mirrors that structure with a deterministic rule tree, so the same inputs always produce the same Next Check. It deliberately does not tell you which choice to make, which clue matters, or how the story ends.

Deep dive: What Should I Do When Progression Stops? · How to Know What to Check Next